SARAH'S ANIMATIONS
PROJECT 4
Motion Path Ride
Due: 3/23/2020
Animations, Screenshots: Sarah DiPatrizio
Roller Coaster Animation
One quick note... I created a playblast towards the very end of this project so I was not anticipating it to be so long!
PRINCIPLES USED

TIMING
To the best of my ability, I tried to time the rollercoaster with a faster movement speed to make it realistic.

SLOW IN SLOW OUT
Shown by the graph editor, I used various key points to slow down and speed up the cart as it moves along the track. This was in an effort to make more realistic movement.

ANTICIPATION
I attempted to create anticipation by slowing down the beginning of the animation and the beginnings of the large hills in the track.
Additional Comments
During this project, I encountered a lot of issues due to a late starting time. I positioned the outermost part of the tracks first, which later caused me to tediously try and move the inner curves for the tracks to best fit the shape as possible. Some spots remained unfixed by the time I finished this project. Another issue is the alignment of the cart. When attaching my cart model to the motion path I created, it did not attach in the most correct way and therefore causes some issues in the animation. The last issue would be the smoothness of the animation. Another problem due to limited time, it proved more difficult than anticipated to get a sense of the timing needed to make the roller coaster realistic.